Digital Games and Their Effects
نویسندگان
چکیده
Digital games, personal computers, game consoles, tablets, mobile devices, smartphones, and so on include games played in tools. They have spread rapidly with technological developments become an educational tool over time. various positive negative aspects. Their aspects are of making children imprudent, letting them addicted to the screen, directing violence, disconnecting from society its values. The listed as developing children's physical, sensory, mental imagination skills at a high level, giving habits cooperation, helping child discover his limits learn about environment. In this study, it was aimed determine frequency duration playing digital students aged between 06 15 our country, which types they prefer, clarify games. Case one qualitative research methods, utilized research, studies published recent years were selected. At end revealed that 96.2 boys 91.8 girls regularly play for average 3 hours each, 2 each. It observed 68.4 preferred war 44.3 adventure War ones violence content such weapons, swords, sticks, superheroes, pirates, warriors. According studies, who constantly desensitized real-life increasingly adopt aggressive behaviors. Violence becomes habit is directly transferred daily life. This situation determined danger future boys; thus, suggestions made parents prevent it.
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ژورنال
عنوان ژورنال: S?n?rs?z e?itim ve ara?t?rma dergisi
سال: 2023
ISSN: ['2548-0898']
DOI: https://doi.org/10.29250/sead.1317753